Article on video game costs http://vgsales.wikia.com/wiki/Video_game_costs
Budgeting and scheduling your game http://www.gamasutra.com/view/feature/131492/budgeting_and_scheduling_your_game.php
Budget example for Thimbleweed Park
http://www.develop-online.net/news/ron-gilbert-s-budget-breakdown-where-does-all-that-kickstarter-money-go/0210980
https://blog.thimbleweedpark.com/budget1
How to fund your videogame https://gamedevelopment.tutsplus.com/articles/how-to-fund-your-indie-game--cms-20514
UK Indie game breaks down costs and sales http://www.gamesindustry.biz/articles/2014-08-06-shovel-knight-devs-break-down-costs-sales
Tuesday, 29 November 2016
Tuesday, 22 November 2016
Production Schedule
A production schedule brings together all of the information required to produce a new videogame. The purpose is to show all of the tasks and resources required, together with timescales in the order that they will be created. The document is used throughout the production of the game to ensure that all tasks are completed on time and that the overall project stays on track. The document will be shared with the various members of the production team so that they can keep track of what needs to happen and when. This provides a detailed overview of the project.
A production schedule should include the following:
(There are other links you may want to look at in the last blog post)
- Overview of the initial proposal in the form of a Game Design Document.
- Key dates (Milestones) as well as the final deadline
- Details of all resources such as personnel and equipment
- Complete details of all the personnel involved, including their roles, responsibilities and skills
(There are other links you may want to look at in the last blog post)
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdwIv53zPskFkXoWaU4cZKgXLO2ZZL-_pkNZKKHh0Rayn3HzDefNOdhkajHrDGB5POumQKCUeO_SbTr6E50PDHBoCEfLxVaVIQIhl_wLpXKnglkYAdo8pvpCFqXW86wgEh4ob_lEmvdfZX/s1600/Unit+60+Gannt.png

Link to an example of a Gannt chart to help make your production schedule look more professional.
Monday, 21 November 2016
production schedules
https://www.pearsonhighered.com/samplechapter/0672326922.pdf
Handy chapter on game design
Planning a game project
Game development Gantt chart
trends
https://www.theguardian.com/technology/2016/jul/21/11-video-game-trends-that-will-change-the-future-of-the-industry?0p19G=c
11 video game trends that will change the future of the industry
16 trends that will define the future of video games
Key trends in the games industry that will define 2016
Tuesday, 15 November 2016
Tasks for Tuesday
13C
Your task is to get yourselves up to date right up to p5A - Treatment and proposal for a new video game. Prepare to present your proposal to the rest of the class next week.
Tuesday, 1 November 2016
Thursday, 20 October 2016
P3 tasks
LO2 - P3 -You need to critically compare existing reviews for a videogame you have not studied so far:
Find out what different reviews on Metacritic.com have said:
a) Genre (First person shooter, third person shooter, RPG, sports, platformer
b) Target audience - By age, gender, interests etc - appeal of game to target audience, audience relationship with similar games
c) Narrative/Storyline - Synopsis of storyline and its appeal to the audience
d) Characters - Character description, special characteristics, appeal to target audience
e) Gameplay - Game mechanics, challenges in the game, actions of the player
f) Platforms - Xbox One, Xbox 360, PS4, PS3, Wii U, PC, iOS, Android, 3DS etc
g) Personal recommendation of reviewer - Reviewer's recommendation to reader/viewer, industry produced magazine or manufacturer produced magazine, eg. computer game review, online magazine, specialist magazine
Find out what different reviews on Metacritic.com have said:
a) Genre (First person shooter, third person shooter, RPG, sports, platformer
b) Target audience - By age, gender, interests etc - appeal of game to target audience, audience relationship with similar games
c) Narrative/Storyline - Synopsis of storyline and its appeal to the audience
d) Characters - Character description, special characteristics, appeal to target audience
e) Gameplay - Game mechanics, challenges in the game, actions of the player
f) Platforms - Xbox One, Xbox 360, PS4, PS3, Wii U, PC, iOS, Android, 3DS etc
g) Personal recommendation of reviewer - Reviewer's recommendation to reader/viewer, industry produced magazine or manufacturer produced magazine, eg. computer game review, online magazine, specialist magazine
Tuesday, 4 October 2016
P2 tasks
We are going to look at a range of
different videogames and research information under the following headings – We
are going to include 4 different games that have different audiences
P2 Learners analyse a range of existing computer/console game products, including:
(a) genre – What type of game is it? May need to define and explain why it is this genre
(b) narrative/storyline - What is the storyline behind the game?
(c) production process – How was it made? Cost? Process? Marketing? Distribution? (Physical or digital) DLC?
(d) characters – What characters feature in the game and what can you find out about them?
(e) gameplay – What are the features of the game? How do players interact with the storyline, what is their role? What makes this game special? “What do you have to do?”
(f ) target audience – Use what you have learnt about different audiences – not just age or genre based.
(g) platforms - What is it available on? Is it available both digital and physical?
P2 Learners analyse a range of existing computer/console game products, including:
(a) genre – What type of game is it? May need to define and explain why it is this genre
(b) narrative/storyline - What is the storyline behind the game?
(c) production process – How was it made? Cost? Process? Marketing? Distribution? (Physical or digital) DLC?
(d) characters – What characters feature in the game and what can you find out about them?
(e) gameplay – What are the features of the game? How do players interact with the storyline, what is their role? What makes this game special? “What do you have to do?”
(f ) target audience – Use what you have learnt about different audiences – not just age or genre based.
(g) platforms - What is it available on? Is it available both digital and physical?
Tuesday, 27 September 2016
P1f - Games development software
9 different modes of games development from mrhoward12
Have a look at how games are developed in the above Slideshare
You need to have some knowledge of SDKs - Software Development Kits
Find out how you would go about developing a game for PS4, Xbox and iOS, including costs involved.
So how much does it cost to develop for PS4?
http://www.polygon.com/2013/7/24/4553842/so-how-much-does-it-cost-to-develop-for-playstation-4
Microsoft release SDK for Xbox for people to develop for Xbox One
http://www.theverge.com/2015/3/4/8149315/microsoft-xbox-one-apps-sdk-developers
You will have to research your own link for getting a game onto the App Store // iOS
Have a look at how games are developed in the above Slideshare
You need to have some knowledge of SDKs - Software Development Kits
Find out how you would go about developing a game for PS4, Xbox and iOS, including costs involved.
So how much does it cost to develop for PS4?
http://www.polygon.com/2013/7/24/4553842/so-how-much-does-it-cost-to-develop-for-playstation-4
Microsoft release SDK for Xbox for people to develop for Xbox One
http://www.theverge.com/2015/3/4/8149315/microsoft-xbox-one-apps-sdk-developers
You will have to research your own link for getting a game onto the App Store // iOS
Thursday, 22 September 2016
13C Week 1 Spreadsheet
P1 a to d to be completed by Tuesday please.
PowerPoints uploaded via Slideshare (Can't be done in school)
Tuesday, 20 September 2016
Unit 60 P1 Tasks
P1a: Structure:
- Rockstar Games case study - History of the company using the following YouTube video for reference, with screenshots added in https://www.youtube.com/watch?v=ElYJNhw1KzE
- Diagram with labels explaining the structure of Rockstar Games including parent company and subsidiaries
P1b - Platform Technology
Overview of all the different consoles out today with their pros and cons, consider the audience of each one - what is their USP?
P1c Overview of different genres with examples of each - include reference to different audiences
P1d - Description of the different types of developers: 1st 2nd and 3rd party games, with examples of games and the benefits of being on each. Try to include at least 1 Rockstar Games reference
P1e Research what PEGI do
Also, include your write-up of Rockstar's Hot Coffee controversy and what happened with regards to regulation
P1f How does a company get a game developed on XBLA PSN ioS, talk about development kits etc.
- Rockstar Games case study - History of the company using the following YouTube video for reference, with screenshots added in https://www.youtube.com/watch?v=ElYJNhw1KzE
- Diagram with labels explaining the structure of Rockstar Games including parent company and subsidiaries
P1b - Platform Technology
Overview of all the different consoles out today with their pros and cons, consider the audience of each one - what is their USP?
P1c Overview of different genres with examples of each - include reference to different audiences
P1d - Description of the different types of developers: 1st 2nd and 3rd party games, with examples of games and the benefits of being on each. Try to include at least 1 Rockstar Games reference
P1e Research what PEGI do
Also, include your write-up of Rockstar's Hot Coffee controversy and what happened with regards to regulation
P1f How does a company get a game developed on XBLA PSN ioS, talk about development kits etc.
Unit 60 Blogs
1. http://dhsmediabblackburnunit60.blogspot.co.uk/
2. http://dhsmediakcarmichaelunit60.blogspot.co.uk/
3. http://dhsmediaaharrisonunit60.blogspot.co.uk/
4. http://dhsmediamharrisonunit60.blogspot.co.uk/
5. http://dhsmediajmooreunit60.blogspot.co.uk/
6. http://dhsmediamnylandunit60.blogspot.co.uk/
7. http://dhsmediavscotlandunit60.blogspot.co.uk/
8. http://dhsmediadsmithunit60.blogspot.co.uk/
9. http://dhsmediarspencerobbunit60.blogspot.co.uk/
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