Tuesday, 22 November 2016

Production Schedule

A production schedule brings together all of the information required to produce a new videogame.  The purpose is to show all of the tasks and resources required, together with timescales in the order that they will be created. The document is used throughout the production of the game to ensure that all tasks are completed on time and that the overall project stays on track. The document will be shared with the various members of the production team so that they can keep track of what needs to happen and when. This provides a detailed overview of the project.
A production schedule should include the following:
  • Overview of the initial proposal in the form of a Game Design Document.
  • Key dates (Milestones) as well as the final deadline
  • Details of all resources such as personnel and equipment
  • Complete details of all the personnel involved, including their roles, responsibilities and skills
HOMEWORK: Read this textbook chapter on game design / production schedule - https://www.pearsonhighered.com/samplechapter/0672326922.pdf

(There are other links you may want to look at in the last blog post)

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdwIv53zPskFkXoWaU4cZKgXLO2ZZL-_pkNZKKHh0Rayn3HzDefNOdhkajHrDGB5POumQKCUeO_SbTr6E50PDHBoCEfLxVaVIQIhl_wLpXKnglkYAdo8pvpCFqXW86wgEh4ob_lEmvdfZX/s1600/Unit+60+Gannt.png


Link to an example of a Gannt chart to help make your production schedule look more professional.

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